Skip to content

Posts from the ‘Video Games’ Category

How to Fix the “Green Screen” on a Nintendo Wii

This blog post falls under the category of “tormenting technology problems that can ruin your evening.”

Our Nintendo Wii gave up the ghost a couple of weeks ago.  After ordering a replacement on eBay, and then returning it due to this issue, I was shocked to get a second Wii with the same problem.  Realizing it must be a configuration issue, I was able to diagnose and correct for it.  I’m posting the solution here to help any other unfortunate souls with the same problem.

Symptoms

Your Nintendo Wii displays a blank, solid green screen.  Sound works fine, but nothing but green on the TV.

Likely Cause

You have a new Nintendo Wii and have used a component cable (Green-Blue – Red + Red-White) to connect it to an HD television.

By default, the Nintendo Wii comes configured to display 480i signals.  The problem is, newer high definition TVs don’t handle a 4:3 480i signal properly from component cables, and the Nintendo Wii doesn’t self-configure for 480p when you plug in component cables.

What makes this devilishly complicated is that if you try to configure the Wii using the standard RCA cable (Yellow-Red-White), the option to change the display to 480p is greyed out.  Catch-22.

Solution

Here are the steps to properly configure your Nintendo Wii for component display:

  • Hook up your Nintendo Wii using the component cable.
  • Instead of plugging the Green-Blue-Red cables into your display using the component ports, instead plug the green cable into the “Yellow” port of the RCA ports on your display.
  • You will now get a greyscale rendering of your Nintendo Wii interface, but totally usable.
  • Navigate through the configuration screens.  When complete, go to settings, and then select “Display”.  You’ll find that the 480p option is now selectable.  Choose it.  Also make sure to set the display to 16:9 if you have an HD display.
  • Shut off the Wii, and hook up your component cables to the component jacks on your display.

That’s it.  Fairly simple, but I had to dig through a number of bad google results to figure it out.

Hope this helps someone out there, and saves you from returning a perfectly good Nintendo Wii.

The Game Mechanics of Silicon Valley Careers

Regular readers of this blog know that I’ve been a huge fan of game mechanics for years.  Game mechanics is a loose term for a variety of insights into the neurological and sociological underpinnings of the games that humans like to play.  In the past decade, there has been a massive growth in our understanding of game mechanics, even to the point now where you can’t go 10 feet in the Valley without tripping over a venture capitalist dropping the term in conversation.

This past weekend, I had the chance to chat with an old friend from a former start-up, and I was talking about why I love Zynga, and why game mechanics were one of the more interesting product insights to come out the last few years of product design.  The conversation moved on to catching up on old friends and careers, and the obvious hit me: our very careers in Silicon Valley are based on game mechanics.

Primal Response Patterns: Schedules of Reinforcement

In Amy Jo Kim’s lecture, Putting the Fun in Functional, she outlines some of the basic neurological drivers for response patterns to reward.

I’m going to grotesquely simplify the concept for the purposes of this post.  Real students of psychology & neurobiology – hold your nose while you go through this section.

It turns out that there are demonstrated patterns for response (neé addiction) for different types of reward systems:

  • Simple: You hit the lever, you get a treat.  Most animals will understand and play this game. (Hello, Pavlov)
  • Variable Interval: You hit the lever, but sometimes you get a treat, sometimes not.  This game turns out to be even more addictive, likely due to the combination of uncertainty (triggers fight-or-flight) and then the rush of the intermittent reward when it comes. (When you go to puppy school, you learn to *not* give your dog a treat every single time they do something right.)
  • Variable Interval, Variable Payout.  The most addictive of games.  You hit the lever, and sometimes you get a treat, and sometimes you don’t.  But sometimes the treat is big, and sometimes the treat is small.  (Hello, slot machine)

I was explaining this fact to my friend, when it occurred to me that this is the game that we all play in Silicon Valley.

Addiction: Hypergrowth Tech Companies

This pattern explains a lot about why Silicon Valley is so… addicting.  Venture capitalists invest capital into startups seeking outstanding returns.  Most engineers, on the other hand, invest their human capital to get the same result.  Engineers join hypergrowth companies with the assumption of receiving an equity stake.  That equity stake is the difference between making a good salary, and potentially hitting a step-function in their net worth.

Let’s play out the reward pattern:

  • Variable Interval: Tenure at tech companies can be anywhere from a few months to a few decades, however it averages about 2-3 years.  Sometimes startups go bankrupt less than 2 years after you join or found them.  Sometimes they get acquired.  Sometimes they become truly large, successful ongoing companies.  The timing definitely varies.  Many people would count themselves lucky if one in three of the companies they join turns out to be successful at a level that provides a meaningful value for their equity.
  • Variable Payout: Sometimes tech companies go bankrupt.  Other times they can produce equity worth 2x your salary.  Sometimes 10x.  Sometimes 100x+.

The lever is joining, and the payout is equity.

Is it any wonder that, after three decades, we’re all still addicted to this game?

 

Why Zynga is a Great Business

With the Zynga IPO filing rumored to be hours away, I thought a light hearted blog post might be in order.

There are many aspects to economics behind video games that have been largely unchanged over the past two decades.  Fundamentally, Zynga lept to an opportunity to take advantage of a social platform (Facebook) to challenge some of the fundamental limitations of distribution and monetization that plagued the software giants who dominated desktop and platform gaming.

Obviously, I am a fan of the company.  The number of blog posts here about Zynga games should tell you that.  But when people ask me in real life why I’m such a big fan of Zynga, I give them a simple tongue-in-cheek thesis.

Selling Things You Don’t Need

It’s a well know fact that selling people things they don’t need is a great business.   Some might say it’s when retailers and/or products rise higher in the Maslow hierarchy of needs.  By definition, when items rise up that motivation chain, more powerful emotions come into play.  Fundamentally, no one needs a cotton candy tree.  But Zynga gets to the emotions of why you might want one.

In the end, the willingness to pay for things you don’t need is shockingly high in an economy where people have disposable income.

Selling Things You Don’t Need that Don’t Exist

Hundreds of years ago, this was what selling “snake oil” was all about.  Selling something that you don’t need, and that doesn’t exist has always been a great way to make money.  Unfortunately, it also used to be a sure fire path to getting run out of town (and perhaps tarred & feathered in the process).

A little computer icon of a purple cow does not exist, and you don’t need it.  But that doesn’t change the fact that Zynga has found a way not only to make you want it, but deliver it to you with an effective cost of goods sold of approximately zero.

So now we have a high willingness to pay, combined with low friction and low cost of goods sold.

Selling Things You Don’t Need, That Don’t Exist, and That Are Addictive

This might be called the holy trinity of virtual goods, but in the end, this is the most amazing part of the Zynga model.  Certain types of social interaction are clearly pleasurable to people at a fundamental level.  We love the inherent stimulation in getting a response, recognition or even just insight into another human being.  Once we find a path for these interactions, we want more of it.  By leveraging a social platform for its games, Zynga has integrated social stimulation into their economics with outstanding results.

So now we have a high willingness to pay, combined with low friction and low cost of goods sold, with relatively low distribution costs and a high propensity for repeat activity.

Any wonder that I wish I owned Zynga stock?

Congratulations (in advance) to all of my great friends on the Zynga team.

Café World Economics: Spiceonomics

I really didn’t think I was going to write another blog post about the economics of Café World.  However, the rollout of the spice rack was just begging for some financial analysis, and so here we are.

gameBig_cafeworld

Since I’ve written three previous articles on the topic:

The Economics of the Spice Rack

The “Spice Rack” is a concept I have advocated previously for Farmville.   A mechanism to purchase items that would accelerate / change the equations for existing actions.  (My original request was for increased levels in Farmville to actually accelerate the length of time it would take you to harvest any crop, like a 10% cut in time, etc.)

Café World has rolled out 7 spices:

  • Mystery Spice – Random improvement (reduce time by 1,2,5 min, +5 or +20 CP, +5% or +10% servings)
  • Super Salt - Increase the number of servings by 5%
  • Power Pepper – Increase the number of servings by 10%
  • One hour Thyme – Speed a dish by one hour
  • Six Hour Thyme – Speed a dish by six hours
  • Instant Thyme – Make a dish ready immediately
  • Salvage Sage – Rescue a spoiled dish

For this analysis, I’ve started with the simplest spices: Super Salt and Power Pepper.

For each dish, I calculated the increase (or decrease) in profit for buying the spice and applying it to one dish for the cycle.  I assume that Café World rounds down when you apply the 5% or 10% increase in number of servings. I express the number as an “Return on Investment” percentage (ROI) on the cost of the spice.

So, for example, if spending 600 coins on Power Pepper yield an extra 150 coins of profit after subtracting the cost of the pepper, I describe that as a “25% ROI” for Pepper for that dish.

Results of Spiceonomics

There are a few very interesting takeaways from the table below:

  • Spices are rarely worth it. Salt & Pepper have negative ROIs for almost all dishes.  In fact, in the history of the game, only 9 dishes are profitable when using the spices.  Interestingly, Grand Tandoori Chicken is net neutral (ROI = 0%).
  • Spices help more advanced players. Almost all the dishes with positive ROI are at the higher levels.
  • Spices help infrequent players more. The way the numbers work out, all the dishes where spices help are longer cooking time dishes.  This is good for players that might only play the game once a day (say, in the evening).

The Spiceonomics Table

Here is the summary table.  As usual, you can find all the supporting data in my Café World Economics spreadsheet on Google Docs.

Dish Salt ROI Pepper ROI
Chinese Candy Box 200.00% 200.00%
Impossible Quiche 153.33% 153.33%
Gingerbread House 124.00% 133.33%
Chicken Pot Pie 84.00% 85.00%
Giant Dino Egg 80.00% 80.00%
V.I.P. Dinner 32.00% 48.50%
Martian Brain Bake 30.00% 30.00%
Ginger Plum Pork Chops 30.00% 30.00%
King Crab Bisque 9.67% 10.83%
Grand Tandoori Chicken 0.00% 0.00%
Steak Dinner -4.00% -2.50%
Homestyle Pot Roast -5.00% -4.17%
Seafood Paella -6.67% -6.67%
Mystical Pizza -8.33% -8.33%
Veggie Lasagne -10.00% -10.00%
Chicken Adobo -18.33% -18.33%
Delicious Chocolate Cake -21.67% -20.83%
Herbed Halibut -25.00% -25.00%
Overstuffed Peppers -28.33% -28.33%
Loco Moco -30.67% -30.00%
Savory Stuffed Turkey -40.00% -40.00%
Crackling Peking Duck -40.00% -40.00%
Lavish Lamb Curry -45.33% -45.33%
Spitfire Roasted Chicken -46.67% -46.67%
Dino Drumstick -50.00% -50.00%
Lemon Butter Lobster -55.00% -55.00%
Voodoo Chicken Salad -56.67% -55.83%
Rackasaurus Ribs -57.33% -56.67%
Stardust Stew -58.00% -58.00%
Bacon and Eggs -58.00% -58.00%
Smoked Salmon Latkes -60.00% -60.00%
Tostada de Carne Asada -60.00% -60.00%
Valentine Cake -60.00% -60.00%
Sweet Seasonal Ham -60.00% -60.00%
Shu Mai Dumplings -61.33% -61.33%
Corned Beef -63.33% -62.50%
Fish n Chips -67.00% -67.00%
White Raddish Cake -68.00% -67.00%
Vampire Staked Steak -68.00% -67.00%
Triple Berry Cheesecake -73.00% -72.50%
Kung Pao Stir Fry -73.33% -73.33%
Tony’s Classic Pizza -78.33% -78.33%
Spaghetti and Meatballs -78.33% -77.50%
Fiery Fish Tacos -80.00% -80.00%
Eggs Benedict -82.00% -81.00%
Pumpkin Pie -82.67% -82.67%
Atomic Buffalo Wings -84.00% -84.00%
Crème Fraiche Caviar -89.33% -89.33%
French Onion Soup -90.00% -90.00%
Belgian Waffles -90.67% -90.00%
Macaroni and Cheese -92.00% -91.50%
Buttermilk Pancakes -93.33% -93.33%
Tikka Masala Kabobs -94.67% -94.00%
Caramel Apples -95.00% -95.00%
Hotdog and Garlic Fries -98.00% -98.00%
Powdered French Toast -98.00% -97.00%
Jammin’ Jelly Donuts -98.00% -98.00%
Super Chunk Fruit Salad -98.33% -98.33%
Chicken Gyro and Fries -98.67% -98.67%
Jumbo Shrimp Cocktail -98.67% -98.00%
Bacon Cheeseburger -100.00% -99.33%
Chips and Guacamole -100.00% -99.50%

Updated Tables for Profits, Café Points, and Real Hourly Wages

Have trouble figuring out whether Mystical Pizza is a good dish?  Deciding on whether to make the Dino Egg or Rackasaurus Ribs?  My Google Doc is now updated with tables for all 62 Cafe World dishes for data, and color coded based the cooking time of each dish, to help make picking the right dish easy.  Rather than cut & paste everything here, I’m going to just link to the doc.

Click here to view the Google Doc

Café World Economics: Alien Invasion & Google Docs

So I take the time to create a whole new post for Café World in 2010, and what does Zynga do?  They roll out some new crazy dishes based on an alien invasion, and now I’m 1.6M Café coins poorer.  Oh well.

gameBig_cafeworld

Since I’ve written three previous articles on the topic:

I find it fairly interesting that Zynga is clearly mapping the same thematic variants from Farmville to their other games.  I remember when they did the space theme for Farmville (I still have 5 alien cows that produce Milktonium as proof…)

I won’t repeat the previous analysis. As a reminder, all of these numbers assume:

  • The numbers are per dish, per stove
  • The numbers assume the cost (15 coins) and experience (+1) of cleaning the stove each cycle
  • Profit & Cafe Points tables assume “instant” cleaning time.
  • Real World Hourly Wages assumes a cleaning time of 1 minute per stove.

You can read my previous posts for the rational behind these assumptions.

Profit per Dish

Here are the dishes, sorted by profitability as measured by profit per dish per day.


Dish Profit / Cycle Cycle Time Profit / Day
V.I.P. Dinner 9,786.00 1,080.00 13,048.00
Bacon Cheeseburger 22.00 5.00 6,336.00
Overstuffed Peppers 2,985.00 720.00 5,970.00
Kung Pao Stir Fry 985.00 240.00 5,910.00
Delicious Chocolate Cake 3,435.00 840.00 5,888.57
Fiery Fish Tacos 490.00 120.00 5,880.00
Lemon Butter Lobster 485.00 120.00 5,820.00
Martian Brain Bake 5,585.00 1,440.00 5,585.00
Shu Mai Dumplings 1,355.00 360.00 5,420.00
King Crab Bisque 5,370.00 1,440.00 5,370.00
Lavish Lamb Curry 1,785.00 480.00 5,355.00
Chips and Guacamole 11.00 3.00 5,280.00
Impossible Quiche 10,185.00 2,880.00 5,092.50
Powdered French Toast 67.00 20.00 4,824.00
Super Chunk Fruit Salad 50.00 15.00 4,800.00
Atomic Buffalo Wings 595.00 180.00 4,760.00
Jammin’ Jelly Donuts 65.00 20.00 4,680.00
Smoked Salmon Latkes 385.00 120.00 4,620.00
Tostada de Carne Asada 1,485.00 480.00 4,455.00
Buttermilk Pancakes 135.00 45.00 4,320.00
Tony’s Classic Pizza 885.00 300.00 4,248.00
Stardust Stew 1,535.00 540.00 4,093.33
Chicken Gyro and Fries 28.00 10.00 4,032.00
Grand Tandoori Chicken 3,985.00 1,440.00 3,985.00
Voodoo Chicken Salad 1,960.00 720.00 3,920.00
Chicken Pot Pie 7,585.00 2,880.00 3,792.50
Herbed Halibut 3,785.00 1,440.00 3,785.00
Sweet Seasonal Ham 1,885.00 720.00 3,770.00
Crackling Peking Duck 2,685.00 1,080.00 3,580.00
Jumbo Shrimp Cocktail 68.00 30.00 3,264.00
Savory Stuffed Turkey 2,885.00 1,320.00 3,147.27
Tikka Masala Kabobs 130.00 60.00 3,120.00
Macaroni and Cheese 245.00 120.00 2,940.00
Crème Fraiche Caviar 57.00 30.00 2,736.00
Spaghetti and Meatballs 910.00 480.00 2,730.00
Gingerbread House 13,485.00 7,200.00 2,697.00
Spitfire Roasted Chicken 2,585.00 1,440.00 2,585.00
French Onion Soup 425.00 240.00 2,550.00
Triple Berry Cheesecake 1,235.00 720.00 2,470.00
Caramel Apples 195.00 120.00 2,340.00
Homestyle Pot Roast 3,935.00 2,880.00 1,967.50
Vampire Staked Steak 1,695.00 1,440.00 1,695.00
Pumpkin Pie 845.00 720.00 1,690.00

Café Points per Dish

Here are the dishes, sorted by café points per dish per day.


Dish Café Points / Cycle Cycle Time Café Points / Day
Bacon Cheeseburger 7.00 5.00 2,016.00
Chicken Gyro and Fries 14.00 10.00 2,016.00
Chips and Guacamole 4.00 3.00 1,920.00
Powdered French Toast 21.00 20.00 1,512.00
Super Chunk Fruit Salad 14.00 15.00 1,344.00
Jammin’ Jelly Donuts 15.00 20.00 1,080.00
Crème Fraiche Caviar 22.00 30.00 1,056.00
Jumbo Shrimp Cocktail 21.00 30.00 1,008.00
Buttermilk Pancakes 31.00 45.00 992.00
Lemon Butter Lobster 68.00 120.00 816.00
Smoked Salmon Latkes 63.00 120.00 756.00
Shu Mai Dumplings 156.00 360.00 624.00
Lavish Lamb Curry 200.00 480.00 600.00
Fiery Fish Tacos 49.00 120.00 588.00
Atomic Buffalo Wings 68.00 180.00 544.00
Tikka Masala Kabobs 22.00 60.00 528.00
Macaroni and Cheese 41.00 120.00 492.00
Delicious Chocolate Cake 273.00 840.00 468.00
Kung Pao Stir Fry 75.00 240.00 450.00
Savory Stuffed Turkey 403.00 1,320.00 439.64
Caramel Apples 35.00 120.00 420.00
Overstuffed Peppers 206.00 720.00 412.00
Grand Tandoori Chicken 403.00 1,440.00 403.00
Stardust Stew 139.00 540.00 370.67
Tostada de Carne Asada 123.00 480.00 369.00
French Onion Soup 61.00 240.00 366.00
Voodoo Chicken Salad 168.00 720.00 336.00
Tony’s Classic Pizza 68.00 300.00 326.40
Martian Brain Bake 314.00 1,440.00 314.00
Spaghetti and Meatballs 100.00 480.00 300.00
Triple Berry Cheesecake 140.00 720.00 280.00
King Crab Bisque 252.00 1,440.00 252.00
V.I.P. Dinner 175.00 1,080.00 233.33
Herbed Halibut 225.00 1,440.00 225.00
Crackling Peking Duck 166.00 1,080.00 221.33
Gingerbread House 1,063.00 7,200.00 212.60
Spitfire Roasted Chicken 210.00 1,440.00 210.00
Sweet Seasonal Ham 102.00 720.00 204.00
Impossible Quiche 351.00 2,880.00 175.50
Chicken Pot Pie 307.00 2,880.00 153.50
Pumpkin Pie 76.00 720.00 152.00
Homestyle Pot Roast 279.00 2,880.00 139.50
Vampire Staked Steak 113.00 1,440.00 113.00

Real World Hourly Wage per Dish

Here are the dishes, sorted by the real world hourly wage for each dish per day, in US dollars.


Dish $ / Hour (Low) $ / Hour (High)
Gingerbread House 121.35 264.23
Impossible Quiche 91.66 199.57
V.I.P. Dinner 88.07 191.75
Chicken Pot Pie 68.26 148.62
Martian Brain Bake 50.26 109.43
King Crab Bisque 48.33 105.22
Grand Tandoori Chicken 35.86 78.08
Homestyle Pot Roast 35.41 77.10
Herbed Halibut 34.06 74.16
Delicious Chocolate Cake 30.91 67.31
Overstuffed Peppers 26.86 58.49
Savory Stuffed Turkey 25.96 56.53
Crackling Peking Duck 24.16 52.61
Spitfire Roasted Chicken 23.26 50.65
Voodoo Chicken Salad 17.64 38.40
Sweet Seasonal Ham 16.96 36.94
Lavish Lamb Curry 16.06 34.98
Vampire Staked Steak 15.25 33.21
Stardust Stew 13.81 30.08
Tostada de Carne Asada 13.36 29.10
Shu Mai Dumplings 12.19 26.55
Triple Berry Cheesecake 11.11 24.20
Kung Pao Stir Fry 8.86 19.30
Spaghetti and Meatballs 8.19 17.83
Tony’s Classic Pizza 7.96 17.34
Pumpkin Pie 7.60 16.56
Atomic Buffalo Wings 5.35 11.66
Fiery Fish Tacos 4.41 9.60
Lemon Butter Lobster 4.36 9.50
French Onion Soup 3.82 8.33
Smoked Salmon Latkes 3.46 7.54
Macaroni and Cheese 2.20 4.80
Caramel Apples 1.75 3.82
Buttermilk Pancakes 1.21 2.65
Tikka Masala Kabobs 1.17 2.55
Jumbo Shrimp Cocktail 0.61 1.33
Powdered French Toast 0.60 1.31
Jammin’ Jelly Donuts 0.58 1.27
Crème Fraiche Caviar 0.51 1.12
Super Chunk Fruit Salad 0.45 0.98
Chicken Gyro and Fries 0.25 0.55
Bacon Cheeseburger 0.20 0.43
Chips and Guacamole 0.10 0.22

Special Bonus: I’ve now moved my spreadsheet over to this Google Spreadsheet.  Now you can see all the rows of calculation for some insight into Café World Economics.  As usual, let me know if you find mistakes or have questions…

Updates:

I’ve added the following posts on Café World Economics since this one.

Café World Economics: Profit & Cafe Points (2010 Edition)

What better way to spend the waning hours of the first day of the new decade than to update all of the tables for the new dishes on Café World?  Zynga has added a number of new dishes over the past few weeks, so it’s about time for updated data on all the dishes.

gameBig_cafeworld

Since I’ve written three previous articles on the topic:

I won’t repeat the previous analysis.  As a reminder, all of these numbers assume:

  • The numbers are per dish, per stove
  • The numbers assume the cost (15 coins) and experience (+1) of cleaning the stove each cycle
  • Profit & Cafe Points tables assume “instant” cleaning time.
  • Real World Hourly Wages assumes a cleaning time of 1 minute per stove.

You can read my previous posts for the rational behind these assumptions.

How to use these tables. For me, I use the tables as follows:  If I know I won’t be able to check on my Café for the next 24 hours, I go down the table I’m trying to optimize for (money or experience) and I look for the first dish in the list that is 1440 minutes AND that I have enough experience to cook.  For example, I’m currently at level 42, so if I’m looking for a “1 day” dish, the first one for experience is Grand Tandoori Chicken.  But since I can’t buy that yet, I have to keep going down until I hit King Crab Bisque.

Table #1:  Profit per dish

Dish Profit / Day Profit / Hour Min Per Cycle
Bacon Cheeseburger 6336.0 264.0 5.0
Overstuffed Peppers 5970.0 248.8 720.0
Kung Pao Stir Fry 5910.0 246.3 240.0
Delicious Chocolate Cake 5888.6 245.4 840.0
Fiery Fish Tacos 5880.0 245.0 120.0
Lemon Butter Lobster 5820.0 242.5 120.0
Shu Mai Dumplings 5420.0 225.8 360.0
King Crab Bisque 5370.0 223.8 1440.0
Lavish Lamb Curry 5355.0 223.1 480.0
Chips and Guacamole 5280.0 220.0 3.0
Impossible Quiche 5092.5 212.2 2880.0
Powdered French Toast 4824.0 201.0 20.0
Super Chunk Fruit Salad 4800.0 200.0 15.0
Atomic Buffalo Wings 4760.0 198.3 180.0
Jammin’ Jelly Donuts 4680.0 195.0 20.0
Smoked Salmon Latkes 4620.0 192.5 120.0
Tostada de Carne Asada 4455.0 185.6 480.0
Buttermilk Pancakes 4320.0 180.0 45.0
Tony’s Classic Pizza 4248.0 177.0 300.0
Chicken Gyro and Fries 4032.0 168.0 10.0
Grand Tandoori Chicken 3985.0 166.0 1440.0
Voodoo Chicken Salad 3920.0 163.3 720.0
Chicken Pot Pie 3792.5 158.0 2880.0
Herbed Halibut 3785.0 157.7 1440.0
Sweet Seasonal Ham 3770.0 157.1 720.0
Crackling Peking Duck 3580.0 149.2 1080.0
Jumbo Shrimp Cocktail 3264.0 136.0 30.0
Savory Stuffed Turkey 3147.3 131.1 1320.0
Tikka Masala Kabobs 3120.0 130.0 60.0
Macaroni and Cheese 2940.0 122.5 120.0
Crème Fraiche Caviar 2736.0 114.0 30.0
Spaghetti and Meatballs 2730.0 113.8 480.0
Gingerbread House 2697.0 112.4 7200.0
Spitfire Roasted Chicken 2585.0 107.7 1440.0
French Onion Soup 2550.0 106.3 240.0
Triple Berry Cheesecake 2470.0 102.9 720.0
Caramel Apples 2340.0 97.5 120.0
Homestyle Pot Roast 1967.5 82.0 2880.0
Vampire Staked Steak 1695.0 70.6 1440.0
Pumpkin Pie 1690.0 70.4 720.0

Table #2: Café Points per dish

Dish CP / Day CP / Hour Min Per Cycle
Chicken Gyro and Fries 2016.0 84.0 10.0
Bacon Cheeseburger 2016.0 84.0 5.0
Chips and Guacamole 1920.0 80.0 3.0
Powdered French Toast 1512.0 63.0 20.0
Super Chunk Fruit Salad 1344.0 56.0 15.0
Jammin’ Jelly Donuts 1080.0 45.0 20.0
Crème Fraiche Caviar 1056.0 44.0 30.0
Jumbo Shrimp Cocktail 1008.0 42.0 30.0
Buttermilk Pancakes 992.0 41.3 45.0
Lemon Butter Lobster 816.0 34.0 120.0
Smoked Salmon Latkes 756.0 31.5 120.0
Shu Mai Dumplings 624.0 26.0 360.0
Lavish Lamb Curry 600.0 25.0 480.0
Fiery Fish Tacos 588.0 24.5 120.0
Atomic Buffalo Wings 544.0 22.7 180.0
Tikka Masala Kabobs 528.0 22.0 60.0
Macaroni and Cheese 492.0 20.5 120.0
Delicious Chocolate Cake 468.0 19.5 840.0
Kung Pao Stir Fry 450.0 18.8 240.0
Caramel Apples 420.0 17.5 120.0
Overstuffed Peppers 412.0 17.2 720.0
Grand Tandoori Chicken 403.0 16.8 1440.0
Tostada de Carne Asada 369.0 15.4 480.0
French Onion Soup 366.0 15.3 240.0
Voodoo Chicken Salad 336.0 14.0 720.0
Tony’s Classic Pizza 326.4 13.6 300.0
Spaghetti and Meatballs 300.0 12.5 480.0
Triple Berry Cheesecake 280.0 11.7 720.0
King Crab Bisque 252.0 10.5 1440.0
Savory Stuffed Turkey 235.6 9.8 1320.0
Herbed Halibut 225.0 9.4 1440.0
Crackling Peking Duck 221.3 9.2 1080.0
Gingerbread House 212.6 8.9 7200.0
Spitfire Roasted Chicken 210.0 8.8 1440.0
Sweet Seasonal Ham 204.0 8.5 720.0
Impossible Quiche 175.5 7.3 2880.0
Chicken Pot Pie 153.5 6.4 2880.0
Pumpkin Pie 152.0 6.3 720.0
Homestyle Pot Roast 139.5 5.8 2880.0
Vampire Staked Steak 113.0 4.7 1440.0

Table #3: Real World Hourly Wages per dish

Dish Hourly Wage (high) Hourly Wage (low)
Gingerbread House $264.23 $121.36
Impossible Quiche $199.57 $91.66
Chicken Pot Pie $148.62 $68.26
King Crab Bisque $105.22 $48.33
Grand Tandoori Chicken $78.08 $35.86
Homestyle Pot Roast $77.10 $35.41
Herbed Halibut $74.16 $34.06
Delicious Chocolate Cake $67.31 $30.91
Overstuffed Peppers $58.49 $26.86
Savory Stuffed Turkey $56.53 $25.96
Crackling Peking Duck $52.61 $24.16
Spitfire Roasted Chicken $50.65 $23.26
Voodoo Chicken Salad $38.40 $17.64
Sweet Seasonal Ham $36.94 $16.96
Lavish Lamb Curry $34.98 $16.06
Vampire Staked Steak $33.21 $15.25
Tostada de Carne Asada $29.10 $13.36
Shu Mai Dumplings $26.55 $12.19
Triple Berry Cheesecake $24.20 $11.11
Kung Pao Stir Fry $19.30 $8.86
Spaghetti and Meatballs $17.83 $8.19
Tony’s Classic Pizza $17.34 $7.96
Pumpkin Pie $16.56 $7.60
Atomic Buffalo Wings $11.66 $5.35
Fiery Fish Tacos $9.60 $4.41
Lemon Butter Lobster $9.50 $4.36
French Onion Soup $8.33 $3.82
Smoked Salmon Latkes $7.54 $3.46
Macaroni and Cheese $4.80 $2.20
Caramel Apples $3.82 $1.75
Buttermilk Pancakes $2.65 $1.21
Tikka Masala Kabobs $2.55 $1.17
Jumbo Shrimp Cocktail $1.33 $0.61
Powdered French Toast $1.31 $0.60
Jammin’ Jelly Donuts $1.27 $0.58
Crème Fraiche Caviar $1.12 $0.51
Super Chunk Fruit Salad $0.98 $0.45
Chicken Gyro and Fries $0.55 $0.25
Bacon Cheeseburger $0.43 $0.20
Chips and Guacamole $0.22 $0.10

Once again, a thank you to Simple Think, which continues to have the most up-to-date raw data on Café World dishes at all levels…

Update: I’ve now posted additional articles on Café World Economics:

Fishville Economics: Points, Experience & Levels Part 3

The traffic to my blog from my first two Fishville blog posts has been staggering. How can I resist? That’s right, it’s time for Yet Another Fishville Post (YAFP). Come on, you know you want to read more…

Screen shot 2009-11-12 at 12.57.13 AM

I’ve been a little surprised to see how few accurate blog posts exist out on the web that break down the profit & experience for Fishville.  For reference you can still find my first two blogs posts here:

Fortunately, I have found at least one new useful resource:

I’m at Level 42 in Fishville, so I can get almost all of the data myself.  However, I’m still missing the data for the last two fish:

  • Blueline Trigger
  • Longhorn Clownfish

If you have the data on either of these two fish, please post here in the comments.

In the past few weeks, Zynga has rolled out a number of new fish.  I’ve updated my Google Doc with all the updated numbers.

The most interesting addition has been a series of fish that you can only purchase with Sand Dollars, which is the Fishville denomination for game money that you have to buy with real money.

This poses a dilemma for my calculations, since I base profitability on coins spent to coins earned.  As a result, I needed a conversion ratio from Sand Dollars to Coins.  Although you can’t buy Sand Dollars with Coins, you can buy both with real US dollars ($) from Zynga with a scaling price table:

Dollars Coins Sand Dollars Coins / $ SD / $ Coins / SD
5 7500 25 1500 5 300.00
10 15800 55 1580 5.5 287.27
20 33300 115 1665 5.75 289.57
40 70600 240 1765 6 294.17

Notice anything strange?

According to this table, the ratio of coins to sand dollars varies between 300 and 287, and in a non-linear fashion.  It’s as if Zynga didn’t compare the volume discount on coins to the volume discount to sand dollars when they generated these prices.

Since it’s non-linear, I decided to take the “average” ratio as my conversion.  So, for the purposes of this blog post, one sand dollar = 292.75 coins.

Using that ratio, I was able to regenerate my graphs.  Here is the graph showing profitability of each fish, per level.  All the assumptions from my second blog post still hold:

What you’ll notice is that some of the “sand dollar” fish are actually money losers for the first two levels.  That’s right, assuming my conversion ratio, you’d be better off just buying coins with your money, rather than buying sand dollars and then growing these fish!

Now, the updated experience points chart tells a different tale:

In this case, you can clearly see that the best fish for experience, excluding the “fast fish”, are the sand dollar fish.  As a result, it’s pretty clear that what you are buying with your sand dollars is a fast path to rise up levels.  If you’re willing to spend the money on Batfish, you’ll be able to climb those levels quickly, and with much less work than minding 5 minute fish…

You can reference the full data in my Google Doc.  Let me know if you see any issues with the calculations.

For reference, I’ll include the Level 1 tables here, just in case there are issues reading the now huge Google Doc.

Profit per Fish when you harvest at Level 1:


Fish Profit / L1 Minutes / L1 Profit / Minute
Sardine 7.00 3 2.33
Mini Dart Goby 11.00 5 2.20
Red Spot Cardinal 23.00 15 1.53
Klunzinger Wrasse 26.00 30 0.87
Bluedot Jawfish 115.00 180 0.64
Bartlett Anthias 21.00 45 0.47
Swissguard Basslet 20.00 60 0.33
Pajama Cardinal 34.00 120 0.28
Blue Green Chromis 46.00 180 0.26
Shy Hamlet 54.00 240 0.23
Longnose Hawkfish 78.00 360 0.22
Purple Firefish 580.75 2880 0.20
Percula Clownfish 81.00 480 0.17
Flame Angelfish 89.00 600 0.15
Blue Hippo Tang 124.00 1080 0.11
Longnose Butterfly 165.00 1440 0.11
Blue Mandarin 125.00 1200 0.10
Royal Dottyback 99.00 960 0.10
Hawaiian Hogfish 72.00 720 0.10
Golden Puffer 423.00 4320 0.10
Scooter Blenny 133.00 1440 0.09
Blue Damsel 195.00 2160 0.09
Blue Spot Grouper 253.00 2880 0.09
Parrotfish 76.50 1440 0.05
Moorish Idol 53.25 1080 0.05
Blackfoot Lionfish -67.50 1080 -0.06
Orbiculate Batfish -238.50 360 -0.66
Clown Triggerfish -149.75 180 -0.83

Experience per Fish when you harvest at Level 1:


Fish XP / Egg XP / L1 Minutes / L1 XP / Minute
Mini Dart Goby 2 8 5 1.60
Sardine 1 4 3 1.33
Red Spot Cardinal 4 16 15 1.07
Orbiculate Batfish 66 330 360 0.92
Blackfoot Lionfish 79 790 1080 0.73
Klunzinger Wrasse 5 20 30 0.67
Clown Triggerfish 23 115 180 0.64
Purple Firefish 181 1810 2880 0.63
Parrotfish 88 880 1440 0.61
Bartlett Anthias 4 20 45 0.44
Moorish Idol 47 470 1080 0.44
Bluedot Jawfish 13 65 180 0.36
Swissguard Basslet 4 20 60 0.33
Pajama Cardinal 8 40 120 0.33
Blue Green Chromis 12 60 180 0.33
Shy Hamlet 15 75 240 0.31
Longnose Hawkfish 22 110 360 0.31
Percula Clownfish 26 134 480 0.28
Flame Angelfish 16 160 600 0.27
Longnose Butterfly 35 350 1440 0.24
Blue Hippo Tang 26 260 1080 0.24
Hawaiian Hogfish 17 170 720 0.24
Royal Dottyback 22 220 960 0.23
Scooter Blenny 29 290 1440 0.20
Blue Damsel 39 390 2160 0.18
Blue Spot Grouper 45 450 2880 0.16
Blue Mandarin 30 130 1200 0.11
Golden Puffer 42 420 4320 0.10

Enjoy.  Happy Holidays.

Follow

Get every new post delivered to your Inbox.

Join 10,992 other followers