Yesterday, I wrote a fairly popular post about the personal economics of Farmville, the extremely popular Facebook game by Zynga. There were enough comments and emails about the original post, I decided to write a quick follow-up to cover some of the most common ideas and concerns. I was also able to get the data [...]
Filed under: Economics, Entertainment, Facebook, Video Games, Zynga | Tagged: Social Gaming, virtual goods, Zynga | 70 Comments »

